![]() |
![]() |
1.0.0 - Introduction & History
1.1.0 - What is Reaction Quake 3?
Reaction Quake 3 is a "total conversion mod" for Quake III Arena based on action and realism with a specific emphasis on action over realism. Reaction is a port of the classic Action Quake 2 (AQ2) mod. AQ2 still enjoys great popularity in online gaming even 4 years after it was initially released and on an "obsolete" game engine as well. Many people attribute this lasting popularity to both the unique gameplay and the AQ2 community. AQ2 is still more popular than any other Q3 realism mod and any other Quake 2 and Quake/QuakeWorld mods. Reaction Quake 3 aims to bring the gameplay of AQ2 to a new, more modern game engine. This mod is made by AQ2 fans and players specifically for those who love the fast and furious AQ2 gameplay and also to hopefully expose a new generation of players to this unique gameplay.
RQ3 will never be an exact duplicate of Action Quake 2. That is not our goal. We want to duplicate AQ2's gameplay as much as possible. We will be unable to make a 100% copy and that's not our goal anyway. We just want to be "close enough" for most AQ2 fans and improve on things from there. Already we have, standard, a decent ignoring system for in-game spammers, a built-in matchmode, and pretty good bots that are as good or better than most of the bots in AQ2--we'll leave William van der Sterren's excellent CGF bots out of this comparison since that is unfair to not only us but also 90% of all professionally-made commercial games.
RQ3 has already surpassed many facets of AQ2 1.52 and is catching up to some of the latest AQ2 variants. Considering that AQ2 has had over 4 years of development time and the bulk RQ3's teamplay, matchmode, and bot development was done in less than 6 months, this is a pretty exciting project. What started out as a project by part of the AQ2 community who wanted someone to make "Action Quake 3" has turned into a well-received and pretty solid and fun mod.
Thank you for giving us a chance and downloading our mod.
1.2.0 - What will be in RQ3's future?
The RQ3 Team has a definite plan of where we want to go in the next few months. We're extremely happy with how 2.0 turned out and how well it has been received, in general. We released because, darn it, if we added everything we wanted to add it would be another 6 months until we released 2.0! We have some fun and exciting improvements, additions, and changes in store for the next few months so please bear with us.
We have released versions 2.1 and 2.2 and squashed most long-standing bugs in addition to introducing the "Capture The Briefcase" (CTB) gameplay mode! Version 2.2 has tweaked that gameplay mode even further and all parts of RQ3 have had continual refinement--including the maps! Several gameplay issues were found by the community and those have been addressed.
The next thing to expect from the Reaction team is a small patch (hopefully less than 1 MB) to resolve two or three minor things that cropped up in the 2.2 release. The patch, tenatively called 2.2a (or 2.21, we haven't decided yet) should be out less than a week after 2.2 has been released. Look for it soon! As for future plans, well, you can be sure we have them. Can't give away all our surprises, can we?
Hang on, it's going to be a fun ride!
1.3.0 - Are there any RQ3 sites for the gaming community?
Well of course! Here are some:
There are also some community-made RQ3 sites:
Last updated: September 2, 2002