Welcome
Welcome to the Quake III Rally! It's finally here! A game! With maps! And
cars!
We know how long you've been waiting for this,
so we're happy to say it's ready for public consumption. There's lots of cars,
there's lots of maps, there's lots of game modes - and yes, you can play it
online.
If this is your first outing with Quake III
Rally, then welcome! We hope you enjoy our little mod.
If you've played Q3R before then welcome back.
You're especially welcome if you trying this for a second time to see if the
physics are improved. Hopefully you'll find the latest updates make a real
difference to your play experience.
What's new in this release?
- General improvement in physics code.
- Increased brake strength by about 15-20%.
- Added collision damage scale cvar and
lowered the default damage.
- Fixed checkpoint arrow to point to the
checkpoint more accurately.
- 2 second delay before wrong way message will
pop up.
- Improved control in keyboard/joystick
control mode.
- Increased gravity and friction slightly.
- Other players wheels will rotate when
driving now.
- Fixed crash bug when the car spins too fast.
- Fixed server crash bug at the beginning of a
race (we hope).
- Added damage sounds and other general race
sounds.
- Add observer spectator mode.
- Miscllaneous other changes.
What is included?
A full list of the content included in
this release can be found on the Features page.