Date: June 16, 2000
Quake III Arena DM/Tourney level

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Title:            Black/Q1DM2
File:             black.pk3
Author:           Digital1 [69] 
email address:    digital1@planetquake.com
URL:              http://www.planetquake.com/digital1/index.asp
Description:      Port of DM2 from Quake©  Two distinct versions...  
                  Q1DM2 which is the "classic" version of the level and
                  Black, which has Quake III Arena specific features added in (jump-pads instead of plats, hellfog instead of lava, etc.)

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Play Information

Skills 0,1,2,3:   No
Tourney:          1 on 1 and 2 on 2 rockz
Deathmatch:       Medium-Sized DM (up to 10 ppl)
CTF:              No
Bot File (aas):   Yes
Other:            No
New sounds:       No
New graphics:     Yes
New music:        No

How to Play:      Place black.pk3 in your /baseq3/ folder
                  Start Quake III Arena
                  Hit ~
                  Type /map black or /map q1dm2
                  Type /addbot <botname> <skill>
                  Hit ~ (to clear the console)
                  
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Info

Disclaimer:  This map is based on the map Claustrophobopolis (DM2)© from Quake®.  Most of the architecture remains the same as the original, however, this map WAS NOT created by use of a conversion utility - it was built from the ground up, brush by brush.  The SOLE intent of the map is to be able to play one of the best dm levels ever designed/created in Quake III Arena®.  All textures, sounds, etc. in the level are the standard textures included with Quake III Arena® with the following exceptions:

ironcross_gray.tga	Grayscale version of ironcrosslt2_1000.tga included with Quake III Arena®

It is not my intent to profit from, in any way, the creation of this map.  As aforementioned, the SOLE intent of the map is to be able to play one of the best dm levels ever in Quake III Arena®.  If, by chance, id Software© asks/tells me to take down the site and remove the level, I will have no choice but to comply (well, there's the "get sued" choice, but I don't like that one).  I have had email exchanges with id concerning this matter, but have not received a "yes" or "no" answer to whether or not this map is legal.  According to the EULA from Quake® it isn't, but the only reason it's illegal, by my interpetation, because it states that you cannot convert a level from one game for use in another - even another id Software game (which is what confuses me).  So, there ya have it, my disclaimer. -- Digital1 [69] (digital1@planetquake.com)

Based on:  Claustrophobopolis (DM2)© from Quake® (originally built by American "Tokay" McGee)

Quake®, Quake III Arena® are registered trademarks of id Software, inc.
Claustrophobopolis (DM2)© 1996 id Software, inc.

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Construction

Base:           None
Editor:         Q3Radiant v1.81 by Id Software
Other Apps:     None
Known Bugs:     None Known
Build Time:     Entirely too long
Compile Time:	Black () / Q1DM2 (94 minutes)

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Thanx To...

* Tokay for making the original
* Neklaytos for helping me track down bugs and other testing
* DeezR4U for design input & testing gameplay - "Got the long hair swingin', middle finger in the air!!!!"  

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Distribution / Copyright / Permissions 

Copyright (c) 2000 Digital1 [69], digital1@planetquake.com All rights reserved.

Quake III Arena is a registered trademark of id Software, Inc.

This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

